Guides
Haze
Sneaks in and sprays bullets
When Haze fixates on a target she can hold her own in a firefight. She prefers to create one-sided exchanges, avoiding damage then picking off unsuspecting targets up close.
Abilites
1 - Sleep Dagger
Throw a dagger that damages and sleeps the target. Sleeping targets wake up shortly after being damaged. Throwing a Dagger does not break your invisibility. Sleep Dagger does not interrupt enemies' channeling abilities.
Statistics:
Sleep Duration: 3sCooldown: 26s
Damage: 70(x2.8)
Wake-Up time: 0.1s
(x0.003) min. Sleep Time: 0.2s
max. Sleep Time: 3s
Upgrades:
1
• Removes-1 Stamina from Enemy2
• -12s Cooldown5
• Applies-12% Bullet Resist for 6son wake-up2 - Smoke Bomb
Fade out of sight, becoming invisible and gaining sprint speed. Attacking removes invisibility. Close enemies can see through your invisibility.
Statistics:
Duration: 8s(x0.2)
Cooldown: 37s
Status Effect: Invisible
Fade Time: 1.5s
Spot Radius: 18m
Invisible Sprint Speed: +2 m/s
Upgrades:
1
• -14s Cooldown2
• +6 m/s Invisible Sprint Speed5
• After Invisible,gain +30% Bullet Lifestealfor 8s3 - Fixation (passive)
Shooting a target increases your bullet damage on that target. Gain one stack per bullet hit, two if the hit is a headshot.
Statistics:
Weapon Damage: +0.2 per Stackmax. Stacks: 30
Upgrades:
1
• +60 Spirit Damage and 15% Slow for 2s to target every 20 Stacks..2
• 40 max. Stacks and +5s Duration5
• +0.2 per Stack more Weapon Damage.4 - Bullet Dance
Enter a flurry, firing your weapon at nearby enemies with perfect accuracy.During the flurry, Haze gains a fire rate bonus and will evade some of the bullets shot at her.
Statistics:
Cooldown: 138sDuration: 3s(x0.065)
Range: 15m
Targets Hit per Shot: 1
Weapon Damage: +2
Evasion Chance: 25%
Upgrades:
1
• +7 Weapon Damage2
• -38s Cooldown5
• +1 Targets Hits per ShotInitial Stats
Weapon: "Censures & Penance"
DPS: 56
Bullet Damage: 5.6
Ammo: 26
(x0.5)Firerate: 10 /s
Reload Time: 2.35s
Bullet Velocity: 762 m/s
Light Melee: 63
Charged Melee: 116
Damage Falloff Range: 22m → 46m
Vitality
Health: 500
Health Regen: 2
Move Speed: 8 m/s
Stamina: 3
Init. Bullet Resist: 0%
Init. Spirit Resist: 0%
Power Increases (per Level)
+0.28 Base Bullet Damage
+3.4 Base Melee Damage
+27 Base Health